



3 views planned
Arc · Controllers with a defined host
Arc Vector Pad Ink
A computer gamepad with a standard input path and a dark finish.
€49.00 to buy
A local equipment plan. No stock is reserved and no payment is collected.
A closer look at Arc Vector Pad Ink
Vector Pad Ink is designed for a computer that explicitly supports USB or Bluetooth HID gamepad input. It is not an Orbit console pad despite a familiar two-stick layout. The rechargeable controller provides a 24-hour illustrative planning figure and a supplied data cable, allowing a wired setup when wireless pairing would complicate the session.
Start with USB on a declared Vela computer and inspect button mapping inside the chosen application. A recognised controller still needs software support for its controls and vibration. Switch to Bluetooth only after a wired test works, and keep the ink pad distinct from a white Vector if both are present.
| Term | Per month | Full rent | Refundable deposit | Due at start |
|---|---|---|---|---|
| 1 month | €6.00 | €6.00 | €10.00 | €16.00 |
| 3 months | €5.70 | €17.10 | €10.00 | €15.70 |
| 6 months | €5.40 | €32.40 | €10.00 | €15.40 |
| 12 months | €4.80 | €57.60 | €10.00 | €14.80 |
Full rent excludes the deposit. The initial amount includes the first month and the deposit. Rental does not become ownership.
What comes with this model
- Arc Vector Pad Ink
- USB-A to USB-C data/charging cable
Technical details
- Controller protocol
- USB/Bluetooth HID
- Finish
- Ink
- Connections
- USB HID and Bluetooth HID
- Illustrative use duration
- Up to 24 hours
- Controls
- Two analogue sticks, directional pad, face buttons and triggers
- Haptics
- Basic vibration; software support required
- Headset socket
- None
- Power
- Rechargeable internal battery; USB-C
- Included cable
- 1.5 m USB-A to USB-C data/charging cable
- Voice assistant
- None
Questions about this model
Does it work with every Arc console?
No. Arc Vector Pad Ink uses USB/Bluetooth HID. No Arc Orbit, Station or Shift console compatibility is declared; a PC application must support gamepad input.
How should it be prepared before a session?
Start with USB on a declared Vela computer and inspect button mapping inside the chosen application. A recognised controller still needs software support for its controls and vibration. Switch to Bluetooth only after a wired test works, and keep the ink pad distinct from a white Vector if both are present. The stated 24-hour figure is illustrative and varies with vibration and use.
Check this before choosing
Intended uses
- An additional input device for an explicitly supported host
- Local play with a defined controller layout
Points to confirm
- No Arc Orbit, Station or Shift console compatibility is declared; a PC application must support gamepad input.
- Game-specific button mapping and vibration support must be checked; no game licence is supplied.
Make a local setup note
A note for your own equipment plan. It is not a published review and is not sent to anyone.
Connections with a reason
Only the named relationships have been defined. Each link states whether it concerns lens fit, signal, input, companion software or file transfer; no universal same-category compatibility is implied.

Arc Vector Pad Ink provides USB HID gamepad input supported by Vela Fold 13 S. Use its USB-A data cable and check mapping in the chosen application; this is not Arc-console compatibility.

Arc Vector Pad Ink provides USB HID gamepad input supported by Vela Fold 16 S. Use its USB-A data cable and check mapping in the chosen application; this is not Arc-console compatibility.

Vela · A complete screen-and-computer desk
Vela Studio 27 M
From €71.20 / month · 12 months
€1,890.00 to buy
Arc Vector Pad Ink provides USB HID gamepad input supported by Vela Studio 27 M. Use its USB-A data cable and check mapping in the chosen application; this is not Arc-console compatibility.

Arc Vector Pad Ink provides USB HID gamepad input supported by Vela Turn 13. Use its USB-A data cable and check mapping in the chosen application; this is not Arc-console compatibility.
Read before assembling the kit

Setup notes
Build a play setup that fits the room
Console families, controller connections and virtual-reality host requirements should be checked before comparing storage.
Read the guide


